GTA San Andreas Easter Eggs, and the Myths That Are Not
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San Andreas is full of easter eggs you can go and stand in front of, and empty of the creatures it is famous for. There is no Bigfoot, no Leatherface and no ghost driver. There is a crowbar from Half-Life in the Area 69 laboratory, the Rockstar logo written in the stars, and a sign at the top of the Gant Bridge that reads « There are no easter eggs up here. Go away. »
Almost every page on this subject mixes the two together, which is why the myths never die. Below: 27 easter eggs with their exact locations, then the famous myths with what is actually happening in each case.
27 Easter Eggs You Can Actually Find
Rockstar Mocking the Search
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The sign on the Gant Bridge
On top of the Gant Bridge, San Fierro
A sign reading « There are no easter eggs up here. Go away. » Rockstar put it exactly where myth hunters were climbing.
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The Gant Bridge facts board
Visitor centre below Katie Zhan's house
A list of facts about the bridge, one of which states that it « takes up a staggering 1.27 mb of disk space ». The Definitive Edition updates the figure to 38.9 mb.
Traces of the Developers
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A screenshot of 3ds Max
Guard booth at Easter Bay Airport
A computer running the modelling tool Rockstar North actually used, displaying props from the Las Venturas City Planning Department.
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Scott Wilson's grave
Palomino Creek graveyard
A headstone reading R.I.P Scott Wilson, the Rockstar North level designer who built the countryside you are standing in.
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The unwelcome doormat
Big Smoke's Crack Palace
A doormat reading « Not Welcome Rockstar North », logo included.
Details Nobody Mentions
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Catalina's graves
Beside Catalina's cabin
Three graves and a shovel, suggesting what happened to the lovers who came before Carl Johnson.
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The mass grave
Near Area 69
A pit containing six body bags, never mentioned by any character.
The Logo Hidden Six Times
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Stars in the shape of an R
The night sky, anywhere
Look up at night and the stars form the letter R, with a larger star standing in for the one in the Rockstar logo.
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The San Fierro Tower lighting
Viewed from the south, at night
The building's lights spell out the Rockstar Games logo.
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The parachute
Any parachute
A small Rockstar North logo sits on the back.
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The clothes on your back
Several outfits, and the suitcase in the opening scene
The Rockstar Games logo is printed on clothing CJ wears throughout the game.
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Kites and sailboats
Inside Zero RC, San Fierro
The toys on the shelves carry the logo too.
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Caligula's Palace model
Top floor, Las Venturas City Planning Department
A scale model of the casino carrying the Rockstar logo.
Nods to Other Rockstar Games
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Manhunt blueprints
Top floor, Las Venturas City Planning Department
The plans of Starkweather's estate from Manhunt, on the wall.
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Manhunt mugshots
Las Venturas Police Headquarters
Photographs of James Earl Cash and members of The Hoods, three years before anyone expected a crossover.
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Piggsy on a shelf
Inside Zero RC, San Fierro
Figures of Manhunt characters, including Cash and Piggsy, alongside Vice City ones.
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Carcer gas cylinders
Various industrial areas
Branded for Carcer City, the setting of Manhunt.
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Max Pane bulletproof glass
Gasso station, Dillimore
A window sign advertising « Max Pane », for the Max Payne series Rockstar publishes.
Nods to Vice City
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The scrapped Vice City map
Bins across from the Cluckin' Bell in Angel Pine
An early map of Vice City, literally thrown in the rubbish. A joke that works on two levels at once.
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Denise's poster
Denise Robinson's bedroom
The Vice City box art on the wall.
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Carl's surfboard
Carl's wardrobe
Decorated with an image of Vice City.
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The V-Rock Hotel
Las Venturas
Named after Vice City's rock radio station.
Nods to Rival Studios
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The Half-Life crowbar
The lab, during the mission Black Project
A crowbar on a table, in a research facility, under a mountain. Nothing else needs saying.
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Tanner, you suck
During the mission Madd Dogg's Rhymes
A guard playing a video game complains about Reflections and insults Tanner, the protagonist of the rival Driver series.
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Running with scissors
Area 69, after the alarm sounds
A tannoy announcement reminds personnel that running in corridors while holding scissors is not permitted, a nod to the studio behind Postal.
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Zombotech Corporation
Downtown San Fierro
A biotech firm with an underground facility, modelled on Resident Evil's Umbrella Corporation.
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The Opposition Memorial
Hashbury, San Fierro
Every headstone reads R.I.P Opposition 1997-2004, from the year the first GTA shipped to the year San Andreas did.
The Myths, and What They Really Are
These are the stories that made San Andreas the most rumour-heavy game Rockstar ever shipped. Two of them are simply false. Two are real and have an ordinary explanation. One is true in a way nobody expects.
The story
Status
What is actually going on
Bigfoot in the woods around Mount Chiliad
Not in the game
Terry Donovan, co-founder of Rockstar, said so directly in a 2005 interview, and no model matching the description exists anywhere in the game data. The videos that spread the story used mods. Rockstar eventually gave in and put a Bigfoot in GTA V, which is the closest thing to an admission that the myth outlived the game.
Leatherface in Back o' Beyond
Not in the game
The same pattern: no model, no script, no sound file. The story grew out of low resolution screenshots of ordinary rural pedestrians, taken at night on a PlayStation 2.
Ghost cars that drive themselves
Real, but not a ghost
Cars do roll downhill on their own in Back o' Beyond and on the roads around Mount Chiliad. It is the terrain: vehicles parked on a slope are not held in place, so they drift. A physics quirk, filmed at night, became a haunting.
The ghost graffiti in Las Venturas
Real
A tag reading « Ghost » does exist on a wall near the Las Venturas airport. It is graffiti, placed by an artist, and it means nothing beyond what it says.
Piggsy hiding in San Andreas
Half true
Piggsy is genuinely in the game, as a small plastic figure on a shelf inside Zero RC. He is not roaming the countryside.
Why the Bigfoot Story Lasted Twenty Years
Because it was unfalsifiable in the only way that matters. San Andreas was enormous by the standards of 2004, the countryside was empty and foggy, and proving a creature is not in a map that size requires searching all of it. Terry Donovan, one of Rockstar's co-founders, denied it outright in a 2005 interview, and the data has never contained a matching model. It made no difference: modders staged sightings, the footage spread on forums that had no easy way to check anything, and the story became bigger than the game.
Rockstar's own answer is the best part of it. They put a sign at the top of the Gant Bridge, exactly where players were climbing to look, telling them to go away. Then, years later, they put a real Bigfoot in GTA V. The myth outlived the game that supposedly contained it.
No. Terry Donovan, one of Rockstar's co-founders, stated in a 2005 interview that Bigfoot was not in the game, and no matching model exists in the game data. The videos that spread the story were made with mods. Rockstar did later put a Bigfoot into GTA V, which is where the creature actually exists.
What is the sign on the Gant Bridge in San Andreas?
A sign at the top of the bridge reading « There are no easter eggs up here. Go away. » Rockstar placed it precisely where players were climbing to look for secrets, and it is itself one of the game's better easter eggs.
Why do cars move on their own in Back o' Beyond?
Because of the slope. San Andreas does not hold parked vehicles in place on an incline, so a car left on a hillside rolls. Filmed at night in a fog-covered forest, that became the ghost car myth.
How many easter eggs are there in GTA San Andreas?
Dozens that are documented and verifiable, from the Rockstar logo hidden in the night sky to a crowbar from Half-Life sitting in the Area 69 laboratory. This page lists twenty-five of them with their locations, and separates them from the myths, which are a different thing entirely.
What is the difference between an easter egg and a GTA myth?
An easter egg is in the game and anyone can go and look at it. A myth is a story about something that is not, kept alive because it cannot be disproved by someone who has not searched every square metre.
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